Read the 2023-24 WIOL Rules here and the 2023-24 Public Ruleshere.
Site map will be here when finished.
Start list will be here when published
Winter League is the Pacific Northwest’s premier competitive orienteering series for all ages.
Elementary, Middle School, High School and College students compete under the banner of the Washington Interscholastic Orienteering League (WIOL).
Winter League public courses offer a range of categories from a competitive long advanced category to non-competitive beginner-friendly categories at every event!
Course designer(s): Patrick Nuss & Kevin Mihata
Course distances will be provided here once the courses are finalized.
How are courses measured?
Courses are measured as the crow flies, in a direct line from control to control. Unless you have wings, you will travel farther than this distance! Courses are measured in kilometers, so a good rule of thumb is to simply round up to miles to estimate how far you will go. So in a 5 kilometer race, you’ll likely travel up to 5 miles.
Check back later for special notes from the Course Designer(s).
This event is Pre-Registration Only.
9 am – Info Tent and Newcomer Instruction Opens
9:38 am – Start process begins
9:46 am – First start
12 pm – Last Start
2 pm – Course Closure
*Schedule subject to change as meet gets closer
Why is there a start window?
This event uses an interval start, meaning participants are started in waves instead of all at once. Winter League uses an expanded National Meet style start. You will be called to the first start tent 8 minutes prior to your assigned/picked start time. You will proceed through a series of start tents where you will verify your epunch and course, drop your coat, receive short essential course notes, get your control description sheets, clear and check, and receive your map. Please be race ready when your name is called.
$22 base price
– subtract $5 for CascadeOC members
– subtract $5 for using your own e-punch
Participating as a group? Just $5 for each additional adult (16+) group
member, no cost for additional minors.
An e-punch records your race. At each control, you’ll dip the e-punch into an electronic box, which will beep and flash as confirmation. After you finish, you’ll download the e-punch at the download tent and get a receipt that show which controls you visited and how long you took between each; these are your “splits.”
Part of the fun of orienteering is comparing your splits with people who completed the same course, and discussing the routes you took!
There is no Day-of-Event registration. Pre-registration will close Dec 13th at 11:59 p.m.
Remember to also sign up for a start time for public runnershere. Start time sign-ups for WL #4 will be open from Dec. 2nd at 3 p.m. to Dec. 13th at 11:59 p.m.
University of Washington has a LOT of buildings–some arranged north/south, some at a 45-degree angle, some at no particular angle, and most along two curving roads, criss-crossed with acres of angled paths, sidewalks, and individually-mapped trees. Now run it, while keeping all the angles, buildings and roads straight in your route planning!
Return to the Finish
All participants MUST return to the finish and download their e-punch or turn in their punch card.
Even if you have not finished your course, you must still return to the the finish and confirm with event staff that you have returned safely.
Out of Bounds
Some areas may be marked out of bounds. It is imperative to respect these boundaries to maintain our relationships with land managers. Participants MUST NOT go out of bounds. Any participant caught going out of bounds will be disqualified.
All participants MUST return to the finish by course closure time. If a participant does not return by course closure, event volunteers will begin coordinating a search party.
If you need a long time on the course, start as early in the start window as possible, wear a watch, and be prepared to cut your course short to make it back by the course closure time.
All participants MUST carry a whistle on the course. Complimentary whistles are available at the start tent (please only take one).
If you are injured on the course and need assistance, blow three long blasts to call for help.
If you hear a call for help, abandon your course to find the person in distress.
Part of the fun and fairness of orienteering is navigating your own course, so please be polite when you find a checkpoint and don’t holler that you’ve found it.