Careful course planning, keeping your eye on the clock, and staying located are all keys to success in Score-O. Even experts will have trouble visiting every control in the given time limit. Pick a route that best uses your time: maybe that means maximizing points in a short distance, or maybe you want to explore a new area and visit some controls along the way; it’s up to you!
There will be 3 time limits. Sign up for your age category to receive Ultimate Orienteer points.
2 Hours – Ultimate Juniors (20 and under) and Ultimate Masters (50+)
3 Hours – Ultimate Open
In a score-o, each control is given a point value based on its navigational difficulty and/or distance from the start/finish. Your challenge is to get as many points as possible and return to the finish within a specific time limit. You’ll lose points for being late, so make sure you pay attention to the time and how far you are from the finish. Wear a watch or use your phone to keep track of time.
Check back later for special notes from the Course Designer(s).
An e-punch records your race. At each control, you’ll dip the e-punch into an electronic box, which will beep and flash as confirmation. After you finish, you’ll download the e-punch at the download tent and get a receipt that show which controls you visited and how long you took between each; these are your “splits.”
Part of the fun of orienteering is comparing your splits with people who completed the same course, and discussing the routes you took!
Online pre-registration closes: Thursday, March 29 at 9pm
Day-of-event registration is available by cash or check, made payable to Cascade Orienteering Club
Return to the Finish
All participants MUST return to the finish and download their e-punch or turn in their punch card.
Even if you have not finished your course, you must still return to the the finish and confirm with event staff that you have returned safely.
Out of Bounds
Some areas may be marked out of bounds. It is imperative to respect these boundaries to maintain our relationships with land managers. Participants MUST NOT go out of bounds. Any participant caught going out of bounds will be disqualified.
All participants MUST return to the finish by course closure time. If a participant does not return by course closure, event volunteers will begin coordinating a search party.
If you need a long time on the course, start as early in the start window as possible, wear a watch, and be prepared to cut your course short to make it back by the course closure time.
All participants MUST carry a whistle on the course. Complimentary whistles are available at the start tent (please only take one).
If you are injured on the course and need assistance, blow three long blasts to call for help.
If you hear a call for help, abandon your course to find the person in distress.
Part of the fun and fairness of orienteering is navigating your own course, so please be polite when you find a checkpoint and don’t holler that you’ve found it.
Don't have a compass? That's okay, you can borrow a baseplate compass for free at Cascade events, or even participate without one. If you're ready to invest in your own, then be sure to get a thumb compass from our local vendor, Wildwood Adventure Outfitters.