COURSES

Course distances will be provided here once the courses are finalized.

How are courses measured?

Courses are measured as the crow flies, in a direct line from control to control. Unless you have wings, you will travel farther than this distance! Courses are measured in kilometers, so a good rule of thumb is to simply round up to miles to estimate how far you will go. So in a 5 kilometer race, you’ll likely travel up to 5 miles.

COURSE NOTES

Check back later for special notes from the Course Designer(s).

SCHEDULE

9:30 am – Registration opens

9:30 am – Newcomer instruction available

10:00 am – Start opens

11:45pm – Registration closes

Noon – Newcomer instruction ends

Noon – Start closes

2:30 pm – Course closes

**PLEASE NOTE COURSE CLOSURE IS NOW 2:30 PM FOR ALL WINTER LEAGUE MEETS**

Why is there a start window?

This event uses an interval start, which means that participants are started in waves instead of all at once. When you arrive at the start tent, find the chute for your course and follow the start volunteer’s instructions.

PRICES

PRE-REGISTRATION PRICES
$17 base price
– subtract $5 for CascadeOC members
– subtract $5 for using your own e-punch

DAY-OF-EVENT REGISTRATION
$20 base price
– subtract $5 for CascadeOC members
– subtract $5 for using your own e-punch

Become a member for $5-20

Buy your own e-punch for $38

What’s an e-punch?

An e-punch records your race. At each control, you’ll dip the e-punch into an electronic box, which will beep and flash as confirmation. After you finish, you’ll download the e-punch at the download tent and get a receipt that show which controls you visited and how long you took between each; these are your “splits.”

Part of the fun of orienteering is comparing your splits with people who completed the same course, and discussing the routes you took!

SIGN UP

Online pre-registration closes:

Day-of-event registration is available by cash or check, made payable to Cascade Orienteering Club

Learn more about volunteering

Volunteers make these events happen! You can volunteer and participate on the same day, plus earn volunteer points to earn a free meet.

LOCATION

PARKING

CARPOOL

Looking for a carpool? Join the Yahoo listserv and share your request to find a ride.

THE MAP

Fire Mountain Scout Camp map sample

Fire Mountain Scout Camp is rugged terrain with some buildings, a lake, and a power line. Much of the accessible part of this map is hashed green (difficult run) which often translates into “acres of sword ferns”–you can lope through them, but it’s not quite running. And there’s a lot to see in there, including knolls, boulders and rootstocks. There is even a small cave on the property.

Closer in to civilization are a variety of small buildings, clustered in groups. You know you’re at a scout cabin, but which one? Mowed grassy areas are good year-round, but unmowed grass in the open field near the stream tends to get a bit swampy in winter–still traversable, but bring a spare pair of shoes!

Read more on the map page

Navigational Challenge: 7/10

Physical Challenge: 6/10

SAFETY & ETIQUETTE

Return to the Finish
All participants MUST return to the finish and download their e-punch or turn in their punch card.

Even if you have not finished your course, you must still return to the the finish and confirm with event staff that you have returned safely.

Out of Bounds
Some areas may be marked out of bounds. It is imperative to respect these boundaries to maintain our relationships with land managers. Participants MUST NOT go out of bounds. Any participant caught going out of bounds will be disqualified.

Course Closure
All participants MUST return to the finish by course closure time. If a participant does not return by course closure, event volunteers will begin coordinating a search party.

If you need a long time on the course, start as early in the start window as possible, wear a watch, and be prepared to cut your course short to make it back by the course closure time.

Whistle
All participants MUST carry a whistle on the course. Complimentary whistles are available at the start tent (please only take one).

If you are injured on the course and need assistance, blow three long blasts to call for help.

If you hear a call for help, abandon your course to find the person in distress.

Voices
Part of the fun and fairness of orienteering is navigating your own course, so please be polite when you find a checkpoint and don’t holler that you’ve found it.